Tuesday, August 10, 2010

Android App Spotlight #17: Adobe Flash 10.1

Price: Free
AppBrain
Website

One of the biggest complaints about iOS is the browsing experience is considerably hindered by the lack of Adobe Flash. Yes, there are better solutions for browsing and video on the way, but in today's world, Flash is the background of too many websites to be ignored. This might not be such a big deal on a phone you're using to  quickly check a website, but on a big device like the iPad, it can be very obvious that you're not surfing the "full internet."

Steve Jobs has said that Flash is buggy and a battery suck, but this is also the guy who also insisted the original iPhone not be 3G, there was no need for copy/paste, and the iPhone didn't need apps. Rather than waiting for the very nature of web design to come around to HTML5, Android Adobe were quick to jump on this hot button issue and announced that Flash would be available with Froyo at this year's Google I/O.

Like some of Froyo's other touted features, it doesn't came native to the phone - you have to visit the app store to install it. My guess is that this was done in order to show respect to my Nexus One's precious 512MB of storage space (more developers need to enable the ability to store their apps on SD cards), though I reckon it's not a real consideration if you have a post-N1 phone.



Installation is easy enough, and in usability, it seemed to work fine - just recently I was able to visit a restaurant's website the featured a Flash splash page, while my Flash-less friend was out of luck. I haven't noticed a significant degradation in battery life, either, but that's because of the feature that makes this work so well: in the browser (default browser, anyway) settings, select the "enable plug-ins" option, and choose "on demand." For every piece of flash content you visit, there will be a little green download icon over it - click it, and that piece of Flash content will be opened. This is especially great for avoiding ads, both from having to look at them, and having to use the battery to download them.

I haven't done a lot of long-term testing of Flash videos, but I would imagine sparing use would be required for your battery life to not completely go to hell. Flash on Android is more about removing some of those big barriers to surfing on the go, and with the ability to only activate it when you need it, there's no reason to not download.

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